Creating a Creature Workflow in Mudbox software. Kenichi Nishida shares a few tips on optimizing your workflow in Mudbox, such as texture memory management, creating stencils from geometry, flatten UV space and more. In addition, Kenichi shares his personal workflow for creating a creature sculpt...
just a quick random mudbox sketch out of a box
101010101010010101001010101010101
pagansculptures
- Délka: 7:29
- Zobrazení: 82724
-
Štítky:
Mudbox
-
usa.autodesk.com This tutorial demonstrates the flexibility of the new tools in Mudbox 2012 for creating realistic texture maps. New features shown in this tutorial include: enhanced stencil capabilities using the grab tool, stencil projecting, the Create Layer mask, the clone and blur tools, lay...
Mudbox 2013 software helps artists working on visual effects, game design, and other 3D animation projects create complex production-ready scenes with greater ease, thanks to the new Gigatexel engine for creating massive amounts of detail. Meanwhile, the creative painting and sculpting toolset is...
az concepting in alias, mudbox, and showcase
Just an other quick test.
Some exercise with Mudbox 2009.
Autodesk Mudbox 2011 software delivers powerful new tools for helping deform and pose models, together with new image adjustment brushes
This tutorial shows the power of Mudbox 2011 for 2D and 3D texture painting. Jonas Thornqvist, a renowned character and creature artist, will introduce users to the vast painting toolset in Mudbox 2011 and demonstrate how to use these new features to create high-quality, realistic textures. Demon...
Pixar did a special guest technology presentation at Siggraph showing off their PTEX technology working inside Autodesk Mudbox. Amazing technology that everyone is scrambling for.
Mudbox gives artists the freedom to digitally sculpt and paint without worrying about the technical details. It is used by professionals working in film, games and television, as well as artists who work with traditional media, amateur enthusiasts, graphic designers and illustrators. www.autodesk...
A qucik preview now I'm allowed of a few of teh features added to mudbox 2011. I'm a beta tester obviously and its not out at the moment.
Demo of how to project photos onto your 3d model for simple texture painting of skin. You can use this approach with any photo to add more realism to you 3d textures.
Mudbox co-creator Dave Cardwell demonstrates a freestyle workflow for sculpting a hardsurface robot concept design. Dave discusses the primary brushes used, as well as the benefit of using shaders to evaluate surface quality. www.autodesk.com